[gd_resource type="ShaderMaterial" load_steps=4 format=3 uid="uid://wr6g6bhw2fyj"] [ext_resource type="Shader" uid="uid://cutdjeuxu188p" path="res://content/imagine.gdshader" id="1_74fhu"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_74fhu"] noise_type = 0 frequency = 0.0018 cellular_distance_function = 1 domain_warp_type = 2 domain_warp_amplitude = 3.36 domain_warp_fractal_type = 2 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_74fhu"] width = 1280 height = 720 noise = SubResource("FastNoiseLite_74fhu") seamless = true invert = true in_3d_space = true normalize = false bump_strength = 32.0 [resource] shader = ExtResource("1_74fhu") shader_parameter/ripples = SubResource("NoiseTexture2D_74fhu") shader_parameter/warp = 0.005 shader_parameter/time_scale = 0.035