Files
ambisonics-test/Godot/main.tscn
2026-01-12 16:48:15 +01:00

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[gd_scene load_steps=15 format=3 uid="uid://6cdva5swp745"]
[ext_resource type="Script" uid="uid://dj5y0hifj7h1a" path="res://listener.gd" id="1_ig7tw"]
[ext_resource type="PackedScene" uid="uid://d58sgt52227w" path="res://ak_event.tscn" id="2_0xm2m"]
[ext_resource type="WwiseBank" uid="uid://cj3lwkeabel08" path="res://Wwise/resources/SoundBank/{0E5E6ED3-2746-495F-8620-BD6A0236EBBA}.tres" id="2_1bvp3"]
[ext_resource type="WwiseEvent" uid="uid://2nqgde8f4810" path="res://Wwise/resources/Event/{87933719-9A35-476F-A816-28004BC75DC4}.tres" id="3_h2yge"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_ig7tw"]
sky_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1)
ground_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1)
[sub_resource type="Sky" id="Sky_0xm2m"]
sky_material = SubResource("ProceduralSkyMaterial_ig7tw")
[sub_resource type="Environment" id="Environment_h2yge"]
background_mode = 2
sky = SubResource("Sky_0xm2m")
tonemap_mode = 2
[sub_resource type="BoxMesh" id="BoxMesh_7dm0k"]
size = Vector3(20, 1, 20)
[sub_resource type="Gradient" id="Gradient_7dm0k"]
offsets = PackedFloat32Array(0, 0.89411765, 1)
colors = PackedColorArray(0, 0, 0, 1, 0.25490198, 0.25490198, 0.25490198, 1, 0.12955844, 0.12955847, 0.12955844, 1)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_ig7tw"]
gradient = SubResource("Gradient_7dm0k")
fill = 2
fill_from = Vector2(0.5, 0.5)
fill_to = Vector2(0.5, 0)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0xm2m"]
albedo_texture = SubResource("GradientTexture2D_ig7tw")
uv1_triplanar = true
[sub_resource type="BoxShape3D" id="BoxShape3D_7dm0k"]
size = Vector3(20, 1, 20)
[sub_resource type="SphereMesh" id="SphereMesh_7dm0k"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ig7tw"]
albedo_color = Color(0.89608896, 0, 0.31653404, 1)
[node name="Main" type="Node"]
[node name="Setup" type="Node" parent="."]
[node name="WorldEnvironment" type="WorldEnvironment" parent="Setup"]
environment = SubResource("Environment_h2yge")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="Setup"]
transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0)
shadow_enabled = true
[node name="MeshInstance3D" type="MeshInstance3D" parent="Setup"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.49527586, 0)
mesh = SubResource("BoxMesh_7dm0k")
skeleton = NodePath("../..")
surface_material_override/0 = SubResource("StandardMaterial3D_0xm2m")
[node name="StaticBody3D" type="StaticBody3D" parent="Setup"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Setup/StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.49859816, 0)
shape = SubResource("BoxShape3D_7dm0k")
[node name="Listener" type="MeshInstance3D" parent="Setup"]
mesh = SubResource("SphereMesh_7dm0k")
skeleton = NodePath("../..")
surface_material_override/0 = SubResource("StandardMaterial3D_ig7tw")
script = ExtResource("1_ig7tw")
[node name="AkListener3D" type="AkListener3D" parent="Setup/Listener"]
[node name="Camera" type="Camera3D" parent="Setup/Listener"]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 12.738634, 0)
current = true
[node name="AkBank" type="AkBank" parent="Setup"]
bank = ExtResource("2_1bvp3")
load_on = 1
[node name="AkEvent" parent="." instance=ExtResource("2_0xm2m")]
event = ExtResource("3_h2yge")
trigger_on = 2
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.0034537, 0.25140184, -2.9501648)